Gameplay... One of the most important factors in a game, the game could have the most shiny and real life visuals and engine in the world but if the gameplay is piss poor then forget it. "Explain what Gameplay really is then!" I hear you shout from behind your monitors, Gameplay is... hmmm. Gameplay is what you find enjoyable in the game itself. It could range from Story, characters, shiney objects, physic engine (even though im slightly contradicting myself from my above statement), weapons, vehicles etc etc, Its anything you enjoy. Back in the day when I was a Counter-Strike Kiddie (thus nearly destroying my life at school and not doing homework). I was hooked with the gameplay within Counter-Strike, the hours I put into the damn game, because I felt it was enjoyable, improving my skills with certain weapons and playing clan matches was MY gameplay aspect I found enjoyable and worthwhile. It had no story line, no character development just pure owning the other player sat behind another computer in another country, also teabagging him was an extra enjoyment! But I wont get into that.
However during my vast time as a Counter-Strike Kid I can recall there being some sort of retail release of the game that had a story line and Bots to shoot, like an average crap FPS. There was uproar from the CS Community, "What crap!", "Don't touch it!" were the cry of every CS player at the time. The game was intended to introduce new players or milk the CS franchise at much as possible. This was an example of new introduced Gameplay that was not welcome, you see some games, when highly enjoyed by the community of players should not be touched and "remade" by the original developers. Even though they think they are somehow improving on it, it wont. It generally destroys original gameplay, thing that people found enjoyable and enjoy playing again and again.
So my conclusion is that Gameplay is simply fun...
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